![]() ![]() Dissipate: While at 6 stacks of Steadfast, take 20% reduced magic damage and gain 10% increased Move Speed.Enemy Immobilizing effects grant an additional 2 stacks.” “Absorb: Taking magic damage from enemy Champions grants a stack of Steadfast (max 6) for 5 seconds.Gain a new Mana Charge every 8 seconds (max 4). Grants a maximum of 360 Mana at which point this item transforms into Fimbulwinter. Mana Charge: Strike a target with an Ability or Attack to consume a charge and gain 3 bonus Mana, doubled if the target is a champion.If they have less than 30% Health the damage reduction is increased to 20%. “Sacrifice: While your Worthy ally is nearby, redirect 10% of damage they take to you and heal for 8% of the damage dealt by your Worthy ally to Champions.Base health regen lowered from 300% to 150%.Mythic Passive: Grants all other Legendary items 5% Tenacity and Slow Resist and 50 Health.“Awe: Gain Ability Haste equal to 1.3% bonus mana.”.“Awe: Gain Ability Haste equal to 0.5% bonus mana.”.If you can’t gain Mana, restore 50% of the value as Health instead. Damaging an enemy champion increases this amount to 1.25 Mana every second for 10 seconds. Drain: Restore 0.75 Mana every second.The PBE server is the test server where Riot tinkers with balance changes, and these updates, officially making their way, will depend on how well they are currently fairing in the game. It’s important to note that all the changes listed below are tentative and may not reflect entirely in the final League of Legends patch. 5 Some recipe changes to Horizon Focus and Shadow Flame, they both build from Horizon Focus now, no changes to stats or passives. ![]()
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